Shariq M. Shah 

شارق م. شاہ

Convergent Weathers

︎ Sharpsburg, PA
12 Weeks
︎ Rhino, Grasshopper, V-Ray, Adobe CC, Autodesk Flow, Autodesk CFD, Weather Simulation 

Six Mile Island is situated at the convergence point of two intense site forces: flows of wind from the west and the flow of the Allegheny River from the east. The intensity of this convergence generates a speculative experiment in material energies and generative ecologies in the form of large scale sedimentary 3D Printing. As the erosive properties of wind and water weather the different densities of layered material, striations within walls become revealed and landscape morphologies become an interactive mapping of weathers.

Time Frame_14 Weeks  
40 o 29 28.8 o N     79 o 55 o 12.4 o W

Environmental analysis unearthed relationships between wind, water, sun, and landscape morphologies.

Studying anthropogenic flows of pollution, transportation, and the resulting effects on air quiality led to the discovery of complex energy networks within the environment. 

Generative Ecologies

My investigations led me to studies of wind energy systems.

My 3D modeling investigations of a wind turbine led me to a deep understanding of the mechanistic qualities that define the energy processes.

01 wind energy network ︎︎︎ 02 kinetic energy ︎︎︎ 03 employable electricity 

I closely studied the geometries of the blade, planetary gearbox mechanisms, and electrical relationships to define a methodology for thinking about wind ecologies.

Hybrid Design Parameters

001   Receptor / Hub / Height 
002   Microsurface Conditions
003   Response Speed / VRelative =  VWind   -  VReceptor
004   Receptor Surface Area
005   Receptor Geometry

Landscape Prototype 01 

Landscape Prototype 02

Landscape Prototype 03

Landscape Morphology 

Erosive Processes Site Model

The change over time of the spatial, textural, and thermal conditions serves as a documentation and mapping of anthropogenic climate change. 

 Sedimentary processes  develop a self calibrating structure, where large scale 3D Printing allows material properties to craft microclimates within the museum.
2025 Material Erosion I  ︎︎︎
Material Erosion II  2040  ︎︎︎

Material    ︎︎︎
Weathers    ︎︎︎
Feedback    ︎︎︎

The experience of this place is simultaneously temporal and ephemeral, as the material configuration one experiences at this present moment will never occur again.